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FS#269 — Need general way to schedule events on object-specific clock edges

Attached to Project— M5 Bugs
Opened by Steve Reinhardt (stever) - Wednesday, 16 May 2007, 05:52PM
Last edited by Ali Saidi (saidi) - Friday, 11 April 2008, 01:39PM
Minor Enhancement
Device Models
New
Nathan Binkert
All
High
High
1.1
2.1
Undecided
0%
Each SimObject should have a notion of it's clock rate, and a static method to schedule an event N clocks from now (specifically on the next clock edge following that). Would be nice to incorporate a way to avoid computing what tick that is by knowing when you're on an edge, and then knowing that adding a multiple of the clock period to curTick in that case will still be on an edge.

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